Two Truths and AI puts three facts about your topic on the board. Two are true. One was made up by AI, and it sounds just as convincing. The class talks it over, votes, and then you reveal the fake with a line explaining why it sounds right.
Every fake is a real misconception, the kind children actually hold, so the reveal is where the teaching happens. It also shows a class that an answer written by AI can be confident and still wrong. Pick a ready-made topic and be playing in seconds, or type your own topic and the rounds are written for you.
How to play
How does Two Truths and AI work?
Each round puts three facts on the board. Two are true and one was made up by AI. The class talks it over and votes, then you press Reveal: the fake turns red with a line saying why it sounds right, and the true facts are ticked.
Can I check the facts before the class sees them?
Yes. When the rounds are written for you, a short check list comes first. You can change any fact, change the explanation, or pick a different fact to be the fake, then press Play.
What ages is it for?
Ages 5 to 16. Pick the age of your class first, and the rounds, ready-made or written for you, get harder as the age goes up.
Why use fake facts in a lesson?
Each fake is a real misconception, like Julius Caesar being the first Roman emperor. Talking about why it sounds right is where the learning is, and it teaches children that a confident AI answer can still be wrong.
Is it free?
Free to try. Making a set of rounds, ready-made or your own topic, uses one token. Playing a set again is free. Every account gets 20 free tokens, and Pro gives 50 a day.
Another quick starter: This or That puts a picture up and the class picks between two answers. For a team game, try Quizmaster, and Spin the Wheel picks who answers next.