Maths Manipulatives / Coordinates Grid
Tap the grid to plot points or build a shape, then reflect it, rotate it or move it. The original stays blue where it was and the image arrives in red, so the class can see what the transformation did.
Opens on the whiteboard. Free, no sign-in.
What it looks like on the board
A numbered grid across the board, axes in navy, numbered as often as the range allows: every line to 10, every second one to 20, every tenth to 100. You tap to plot, and one bar of buttons does the reflecting, rotating and moving. The image travels to where it lands over about half a second, so the class watches the move happen, and a line under the grid says in words what it was.
Plot slowly. The temptation on a board this size is to build a decagon, and then nobody can follow which point went where. Three or four points is plenty, and the letters do the rest of the work.
Translations are where my Year 5s come unstuck, and it is nearly always the counting. Asked to move a shape by (3, 2) they land it two across and one up, because they count the square the point is already sitting on as the first step. On paper I could never prove it, since their shape was wherever they had drawn it and we were arguing about a pencil mark. On the board the blue original stays exactly where it was and the red image arrives next to it, so you can point at one corner and say: that was on 4, it is on 7 now, put your finger on the moves. The girl who had fought me on this all half term counted it out loud, said "oh, the first one doesn't count", and got every one right after that.
Reading the pair the wrong way round. (3, 5) and (5, 3) are different places. The labels print the coordinates next to the dot, so a child who taps the wrong one sees their own answer written on the grid rather than being told they are wrong.
Thinking a reflection just means the other side of the grid. Reflect in a typed line like x = 2 and the image lands two squares beyond that line, not over by the edge. The dashed mirror makes the distance the thing to check.
Losing the centre of rotation. Children turn a shape around itself rather than around a point. The purple ring at the origin gives the turn somewhere to happen, and 180 degrees sends a shape into the opposite quadrant, which always surprises somebody.
Counting the starting square as a move. Translate by (3, 2) and compare before and after. A at (4, 1) became A prime at (7, 3), so the count is three, not four.
Is there a free interactive coordinates grid for the whiteboard?
Yes. This one opens on the board from one button, with no sign-in and nothing to install. Tap the grid to plot points, on an interactive whiteboard, a laptop or a tablet.
Does the coordinates grid do all four quadrants?
Yes. 1 quad is the positive corner, 2 quads adds negative x, All 4 opens it out both ways. The range buttons set 0 to 10, 0 to 20 or 0 to 100, and the plus and minus buttons beside x and y stretch either axis, so the grid can be a wide rectangle rather than a square. Changing any of it keeps whatever you have plotted.
Can I move a point after I have plotted it?
Yes. Drag it. The point snaps to the grid, the shape follows it, and the caption reads out the pair it has landed on, so a wrong tap is a teaching moment rather than a reason to start again.
How do I show a reflection in a mirror line like x = 2?
Type the number into the Mirror box and press x= or y=. The dashed mirror line is drawn where it belongs and the image appears in red the right distance beyond it, while the original stays put in blue.
Can I rotate a shape on the coordinates grid?
Yes. The Rotate buttons turn it 90 degrees either way or 180 degrees about the origin, which is ringed in purple so the class can see the centre of rotation. The caption under the grid names the turn in words.
How do I plot single coordinates instead of a shape?
Press Points. Each tap drops a labelled dot with its coordinates written beside it, and tapping it again takes it away. Shape mode joins the taps in order instead, and Close finishes the outline.
Open it, build a triangle in one quadrant, and ask the class where corner A will land after a reflection in the y-axis. Get a pair of numbers out of them before you press it.
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Written by a practising primary school teacher, part of the free Maths Manipulatives set on Sage Teachers. Last checked September 2026. Free to use, no sign-in.